
Power-ups, which can improve the speed, health, or damage of whichever side finds them first, cause a disparity between the sides. Level balance can be changed by other factors. Players must balance both the relative strengths and weaknesses of their forces and their opponent's forces with the cost of producing the units. Countering the half-track with a tank would leave a weakness to choppers. A group of snipers could wipe out a force of grunts with ease, but the same group of snipers would be helpless against a half-track. Aside from grunts and grenadiers, infantry units have a special task minesweepers clear out traps, snipers are potent anti-infantry units, and mortar men can annihilate buildings from afar.ĭue to the nature of each unit, players must be able to counter whatever they are facing.

Vehicles range from passive (dump trucks and base-building bulldozers) to aggressive (tanks and half-tracks) to defensive (mine layers) to suicidal Dum-dums, (robots armed with firecrackers).

Infantry troops are cheap to produce but are not as tough, while vehicles tend to be costly. The production buildings can be upgraded to produce better units. Some buildings construct new units while others provide defense for a base. Since both factions have access to the same buildings and units neither side has an innate advantage over the other. Players use their resources to construct buildings and units. A particular structure, the Resource Depot, must be built to collect the resources gathered by the Dump Trucks.

Electricity, which is required for vehicles and Radio operator equipment, is drawn from electrical objects, such as batteries, toasters, and walkie-talkies. Additionally, whenever a unit or structure is destroyed, a chunk of plastic worth a fraction of its initial cost appears where it was destroyed. Plastic, which is required for all normal units, is taken from everyday objects, including Frisbees, dog bowls, and toys. The house fell into Tan hands, and Sarge was dispatched to terminate the traitor and regain control of the region for Green.Īrmy Men: RTS's gameplay requires the acquisition and control of two resources plastic and electricity, which are necessary to construct combat units and buildings. After part of his head was shot off in a battle, Blintz disappeared, only to later reappear as a leader of Tan forces. It had been under control of Green officer Colonel Blintz. Army Men: RTS takes place in the fictional Army Men universe, where Tan and Green army men wage war across two different worlds: their native plastic world and the real world.
